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Warrior Talents

Warrior Talent Calculator

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Pick a point count and a setup. The estimated DPS model is combined with judgement on what it can't measure, such as rage, energy and mana talents and key abilities, and the best combination is filled in for you.

Arms

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Click to learn 1 point. Right-click or use the − button below to remove it. Every 5 points spent in a tree unlocks the next row.

Click a talent to see its effect at each rank here.

Talent effects and estimated DPS

About 0.0% compared with no talents

Adds up the damage-related effects of the talents you picked, using the tooltip numbers as written, and runs them through the assumptions below. The number on the right is the difference that talent alone makes.

Talents that affect your damage will show up here.

Assumptions

The damage split, base crit and miss assume typical level 60 gear and rotation. Rage, energy and mana effects, rotation changes and the damage of new abilities aren't included, so real DPS will differ. Use it to compare talents.

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Warrior talent list

Every talent, tree by tree and row by row, with its max-rank effect.

Arms

Improved Heroic StrikeRow 1 · 3 ranks
Reduces the cost of your Heroic Strike ability by 3 Rage.
DeflectionRow 1 · 5 ranks
Increases your Parry chance by 5%.
Improved RendRow 1 · 3 ranks
Increases the Bleed damage done by your Rend ability by 35%.
Improved ChargeRow 2 · 2 ranks
Increases the Rage generated by your Charge ability by 6.
Improved Tactical MasteryRow 2 · 3 ranks
Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Improved OverpowerRow 2 · 2 ranks
Increases the critical strike chance of your Overpower ability by 50%.
Anger ManagementRow 3 · 1 ranks
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep WoundsRow 3 · 3 ranks
Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
Spearing StrikeRow 4 · 1 ranks
A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Two-Handed Weapon SpecializationRow 4 · 3 ranks
Increases the damage you deal with two-handed melee weapons by 6%.
ImpaleRow 4 · 2 ranks
Increases the critical strike damage bonus of your abilities by 20%.
BloodthrillRow 5 · 2 ranks
Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.
Sweeping StrikesRow 5 · 1 ranks
Your next 5 melee attacks strike an additional nearby opponent.
WeaponmasterRow 5 · 5 ranks
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Improved SlamRow 6 · 2 ranks
Reduces the cooldown of your Slam ability by 5.0 sec, the cast time and global cooldown by 0.50 sec, and Slam no longer interrupts or delays your melee swing.
Improved HamstringRow 6 · 3 ranks
Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
Mortal StrikeRow 7 · 1 ranks
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury

Booming VoiceRow 1 · 5 ranks
Increases the area of effect of your Shouts by 50% and reduces the Rage cost by of your Shouts and Howls by 25%.
CrueltyRow 1 · 5 ranks
Improves your chance to get a critical strike with melee attacks by 5%.
Lingering RageRow 2 · 5 ranks
Increases the time before your Rage begins to decay after leaving combat by 10 sec.
Unbridled WrathRow 2 · 5 ranks
Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.
Furious PrecisionRow 3 · 3 ranks
Increases your chance to hit with off-hand attacks by 10%.
Piercing HowlRow 3 · 1 ranks
Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.
Blood CrazeRow 3 · 3 ranks
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
EnrageRow 3 · 5 ranks
Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
Dual Wield SpecializationRow 4 · 5 ranks
Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.
Reckless SwingsRow 4 · 1 ranks
Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
Improved ExecuteRow 4 · 2 ranks
Reduces the Rage cost of your Execute ability by 5.
Improved Berserker RageRow 5 · 2 ranks
Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
Death WishRow 5 · 1 ranks
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Gore DrinkerRow 5 · 2 ranks
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.
Improved InterceptRow 5 · 2 ranks
Reduces the cooldown of your Intercept ability by 10 sec.
Improved WhirlwindRow 6 · 2 ranks
Reduces the cooldown of your Whirlwind ability by 2 sec and increases the damage it deals to the closest enemy by 30%.
FlurryRow 6 · 3 ranks
Increases your melee attack speed by 30% for your next 3 swings after dealing a melee critical strike.
BloodthirstRow 7 · 1 ranks
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Protection

Improved BloodrageRow 1 · 2 ranks
Increases all the Rage generated by your Bloodrage ability by 50%.
Shield SpecializationRow 1 · 5 ranks
Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
Iron WillRow 1 · 5 ranks
Reduces the duration of Stun and Fear effects inflicted on you by 15%.
AnticipationRow 2 · 5 ranks
Increases your Defense Skill by 20.
Improved RevengeRow 2 · 3 ranks
Increases damage dealt by your Revenge ability by 60%.
Improved Thunder ClapRow 2 · 3 ranks
Reduces the Rage cost of your Thunder Clap ability by 6.
Last StandRow 3 · 1 ranks
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Master of DefenseRow 3 · 2 ranks
Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Improved DisarmRow 3 · 3 ranks
Reduces the cooldown of your Disarm ability by 20 secs.
DefianceRow 3 · 3 ranks
Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
Improved Sunder ArmorRow 4 · 3 ranks
Reduces the Rage cost of your Sunder Armor ability by 3.
VanguardRow 4 · 1 ranks
Your Charge ability is now usable while in Defensive Stance.
Improved Shield BashRow 4 · 2 ranks
Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Improved Shield WallRow 5 · 2 ranks
Reduces the cooldown of your Shield Wall ability by 11.0 min.
Concussion BlowRow 5 · 1 ranks
Stuns the target for 5 sec.
Focused RageRow 5 · 3 ranks
Reduces the Rage cost of your offensive abilities by 3.
BastionRow 6 · 5 ranks
Increases all damage you deal by 10% while a shield is equipped.
Shield SlamRow 7 · 1 ranks
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.