Warrior Talents
Warrior Talent Calculator
Recommended build
Pick a point count and a setup. The estimated DPS model is combined with judgement on what it can't measure, such as rage, energy and mana talents and key abilities, and the best combination is filled in for you.
Arms
0Click to learn 1 point. Right-click or use the − button below to remove it. Every 5 points spent in a tree unlocks the next row.
Click a talent to see its effect at each rank here.
Talent effects and estimated DPS
About 0.0% compared with no talents
Adds up the damage-related effects of the talents you picked, using the tooltip numbers as written, and runs them through the assumptions below. The number on the right is the difference that talent alone makes.
Talents that affect your damage will show up here.
The damage split, base crit and miss assume typical level 60 gear and rotation. Rage, energy and mana effects, rotation changes and the damage of new abilities aren't included, so real DPS will differ. Use it to compare talents.
Top Warrior builds
Builds shared by other players, sorted by upvotes.
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Warrior talent list
Every talent, tree by tree and row by row, with its max-rank effect.
Arms
- Improved Heroic StrikeRow 1 · 3 ranks
- Reduces the cost of your Heroic Strike ability by 3 Rage.
- DeflectionRow 1 · 5 ranks
- Increases your Parry chance by 5%.
- Improved RendRow 1 · 3 ranks
- Increases the Bleed damage done by your Rend ability by 35%.
- Improved ChargeRow 2 · 2 ranks
- Increases the Rage generated by your Charge ability by 6.
- Improved Tactical MasteryRow 2 · 3 ranks
- Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
- Improved OverpowerRow 2 · 2 ranks
- Increases the critical strike chance of your Overpower ability by 50%.
- Anger ManagementRow 3 · 1 ranks
- Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
- Deep WoundsRow 3 · 3 ranks
- Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
- Spearing StrikeRow 4 · 1 ranks
- A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
- Two-Handed Weapon SpecializationRow 4 · 3 ranks
- Increases the damage you deal with two-handed melee weapons by 6%.
- ImpaleRow 4 · 2 ranks
- Increases the critical strike damage bonus of your abilities by 20%.
- BloodthrillRow 5 · 2 ranks
- Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.
- Sweeping StrikesRow 5 · 1 ranks
- Your next 5 melee attacks strike an additional nearby opponent.
- WeaponmasterRow 5 · 5 ranks
- Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
- Improved SlamRow 6 · 2 ranks
- Reduces the cooldown of your Slam ability by 5.0 sec, the cast time and global cooldown by 0.50 sec, and Slam no longer interrupts or delays your melee swing.
- Improved HamstringRow 6 · 3 ranks
- Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
- Mortal StrikeRow 7 · 1 ranks
- A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
- Booming VoiceRow 1 · 5 ranks
- Increases the area of effect of your Shouts by 50% and reduces the Rage cost by of your Shouts and Howls by 25%.
- CrueltyRow 1 · 5 ranks
- Improves your chance to get a critical strike with melee attacks by 5%.
- Lingering RageRow 2 · 5 ranks
- Increases the time before your Rage begins to decay after leaving combat by 10 sec.
- Unbridled WrathRow 2 · 5 ranks
- Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.
- Furious PrecisionRow 3 · 3 ranks
- Increases your chance to hit with off-hand attacks by 10%.
- Piercing HowlRow 3 · 1 ranks
- Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.
- Blood CrazeRow 3 · 3 ranks
- Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
- EnrageRow 3 · 5 ranks
- Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
- Dual Wield SpecializationRow 4 · 5 ranks
- Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.
- Reckless SwingsRow 4 · 1 ranks
- Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
- Improved ExecuteRow 4 · 2 ranks
- Reduces the Rage cost of your Execute ability by 5.
- Improved Berserker RageRow 5 · 2 ranks
- Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
- Death WishRow 5 · 1 ranks
- When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
- Gore DrinkerRow 5 · 2 ranks
- Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.
- Improved InterceptRow 5 · 2 ranks
- Reduces the cooldown of your Intercept ability by 10 sec.
- Improved WhirlwindRow 6 · 2 ranks
- Reduces the cooldown of your Whirlwind ability by 2 sec and increases the damage it deals to the closest enemy by 30%.
- FlurryRow 6 · 3 ranks
- Increases your melee attack speed by 30% for your next 3 swings after dealing a melee critical strike.
- BloodthirstRow 7 · 1 ranks
- Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
- Improved BloodrageRow 1 · 2 ranks
- Increases all the Rage generated by your Bloodrage ability by 50%.
- Shield SpecializationRow 1 · 5 ranks
- Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
- Iron WillRow 1 · 5 ranks
- Reduces the duration of Stun and Fear effects inflicted on you by 15%.
- AnticipationRow 2 · 5 ranks
- Increases your Defense Skill by 20.
- Improved RevengeRow 2 · 3 ranks
- Increases damage dealt by your Revenge ability by 60%.
- Improved Thunder ClapRow 2 · 3 ranks
- Reduces the Rage cost of your Thunder Clap ability by 6.
- Last StandRow 3 · 1 ranks
- When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
- Master of DefenseRow 3 · 2 ranks
- Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
- Improved DisarmRow 3 · 3 ranks
- Reduces the cooldown of your Disarm ability by 20 secs.
- DefianceRow 3 · 3 ranks
- Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
- Improved Sunder ArmorRow 4 · 3 ranks
- Reduces the Rage cost of your Sunder Armor ability by 3.
- VanguardRow 4 · 1 ranks
- Your Charge ability is now usable while in Defensive Stance.
- Improved Shield BashRow 4 · 2 ranks
- Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
- Improved Shield WallRow 5 · 2 ranks
- Reduces the cooldown of your Shield Wall ability by 11.0 min.
- Concussion BlowRow 5 · 1 ranks
- Stuns the target for 5 sec.
- Focused RageRow 5 · 3 ranks
- Reduces the Rage cost of your offensive abilities by 3.
- BastionRow 6 · 5 ranks
- Increases all damage you deal by 10% while a shield is equipped.
- Shield SlamRow 7 · 1 ranks
- Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.