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Druid Talents

Druid Talent Calculator

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Pick a point count and a setup. The estimated DPS model is combined with judgement on what it can't measure, such as rage, energy and mana talents and key abilities, and the best combination is filled in for you.

Balance

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Click to learn 1 point. Right-click or use the − button below to remove it. Every 5 points spent in a tree unlocks the next row.

Click a talent to see its effect at each rank here.

Talent effects and estimated DPS

About 0.0% compared with no talents

Adds up the damage-related effects of the talents you picked, using the tooltip numbers as written, and runs them through the assumptions below. The number on the right is the difference that talent alone makes.

Talents that affect your damage will show up here.

Assumptions

The damage split, base crit and miss assume typical level 60 gear and rotation. Rage, energy and mana effects, rotation changes and the damage of new abilities aren't included, so real DPS will differ. Use it to compare talents.

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Druid talent list

Every talent, tree by tree and row by row, with its max-rank effect.

Balance

Improved WrathRow 1 · 5 ranks
Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
GenesisRow 1 · 5 ranks
Increases the periodic damage and healing done by your spells and abilities by 10%.
MoonglowRow 2 · 3 ranks
Reduces the Mana cost of your damaging spells by 25%.
Improved MoonfireRow 2 · 2 ranks
Increases the damage and critical strike chance of your Moonfire spell by 10%.
Nature's MajestyRow 2 · 2 ranks
Increases your critical strike chance with spells and melee attacks by 4%.
Nature's ReachRow 2 · 2 ranks
Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Improved Entangling RootsRow 3 · 3 ranks
Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
Nature's SplendorRow 3 · 1 ranks
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Insect SwarmRow 4 · 1 ranks
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
VengeanceRow 4 · 5 ranks
Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
Improved StarfireRow 4 · 5 ranks
Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
OvergrowthRow 5 · 2 ranks
Increases the maximum number of targets you may have affected by Entangling Roots by 2.
Nature's GraceRow 5 · 1 ranks
All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
EclipseRow 5 · 3 ranks
Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
MoonfuryRow 6 · 5 ranks
Increases the damage done by your Arcane and Nature spells by 10%.
Moonkin FormRow 7 · 1 ranks
Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Feral Combat

FerocityRow 1 · 5 ranks
Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
FurorRow 1 · 5 ranks
Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.
Feral SwiftnessRow 2 · 2 ranks
Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
Feral InstinctRow 2 · 3 ranks
Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
Brutal ImpactRow 2 · 2 ranks
Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
Thick HideRow 2 · 3 ranks
While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Shredding AttacksRow 3 · 3 ranks
Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
Savage FuryRow 3 · 2 ranks
Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
Feral ChargeRow 3 · 1 ranks
Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.
Sharpened ClawsRow 3 · 2 ranks
Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
Predatory StrikesRow 4 · 3 ranks
Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
LacerateRow 4 · 1 ranks
Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Predatory DisciplineRow 4 · 1 ranks
Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
Blood FrenzyRow 4 · 2 ranks
Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Leader of the PackRow 5 · 1 ranks
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
Natural InstinctRow 5 · 2 ranks
Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Rend and TearRow 6 · 5 ranks
Increases damage done by your melee abilities on Bleeding targets by 10%.
Natural ReactionRow 6 · 5 ranks
Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Primal BiteRow 7 · 1 ranks
Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
Shifting PowerRow 7 · 1 ranks
Instantly convert 684 Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

Restoration

Nature's FocusRow 1 · 5 ranks
Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.
Heart of the WildRow 1 · 5 ranks
Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
NaturalistRow 2 · 5 ranks
Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
ReflectionRow 2 · 3 ranks
Allows 50% of your Mana regeneration to continue while casting.
Natural ShapeshifterRow 2 · 3 ranks
Reduces the mana cost of all shapeshifting by 30%.
SubtletyRow 3 · 3 ranks
Reduces the threat generated by your Nature and Arcane spells by 30%.
Gift of NatureRow 3 · 5 ranks
Increases the effect of all your healing spells by 10%.
BloomRow 3 · 1 ranks
When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
Tranquil SpiritRow 4 · 5 ranks
Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.
Improved RejuvenationRow 4 · 3 ranks
Increases the effect of your Rejuvenation spell by 15%.
SwiftmendRow 4 · 1 ranks
Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
Nature's SwiftnessRow 5 · 1 ranks
When activated, your next Nature spell becomes an instant cast spell.
Living SpiritRow 5 · 3 ranks
Increases your Spirit by 15%.
Improved TranquilityRow 5 · 2 ranks
Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
Improved RegrowthRow 6 · 5 ranks
Increases the critical effect chance of your Regrowth spell by 50%.
Wild GrowthRow 7 · 1 ranks
Heals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.