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Shaman Talents

Shaman Talent Calculator

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Pick a point count and a setup. The estimated DPS model is combined with judgement on what it can't measure, such as rage, energy and mana talents and key abilities, and the best combination is filled in for you.

Elemental Combat

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Click to learn 1 point. Right-click or use the − button below to remove it. Every 5 points spent in a tree unlocks the next row.

Click a talent to see its effect at each rank here.

Talent effects and estimated DPS

About 0.0% compared with no talents

Adds up the damage-related effects of the talents you picked, using the tooltip numbers as written, and runs them through the assumptions below. The number on the right is the difference that talent alone makes.

Talents that affect your damage will show up here.

Assumptions

The damage split, base crit and miss assume typical level 60 gear and rotation. Rage, energy and mana effects, rotation changes and the damage of new abilities aren't included, so real DPS will differ. Use it to compare talents.

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Shaman talent list

Every talent, tree by tree and row by row, with its max-rank effect.

Elemental Combat

ConvectionRow 1 · 5 ranks
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.
ConcussionRow 1 · 5 ranks
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
Elemental DevastationRow 2 · 3 ranks
Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.
ReverberationRow 2 · 5 ranks
Reduces the cooldown of your Shock spells by 1.0 sec.
Elemental AlacrityRow 2 · 3 ranks
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.
Call of FlameRow 2 · 3 ranks
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
Elemental FocusRow 3 · 1 ranks
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Elemental WardingRow 3 · 3 ranks
Reduces damage taken from Fire, Frost, and Nature effects by 10%.
Trial by FireRow 4 · 2 ranks
Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.
Eye of the StormRow 4 · 3 ranks
Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.
EarthboundRow 4 · 1 ranks
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Elemental ReachRow 5 · 2 ranks
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.
Lava BurstRow 5 · 1 ranks
You hurl molten lava at the target, dealing 337 to 355 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Lightning OverloadRow 5 · 3 ranks
Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Elemental FuryRow 6 · 5 ranks
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
Elemental MasteryRow 7 · 1 ranks
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.

Enhancement

Earth's GraspRow 1 · 2 ranks
Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
Thundering StrikesRow 1 · 5 ranks
Improves your chance to get a critical strike with all spells and attacks by 5%.
Ancestral KnowledgeRow 1 · 5 ranks
Increases your Intellect by 10%.
Guardian TotemsRow 2 · 2 ranks
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
Mental DexterityRow 2 · 3 ranks
Increases your Attack Power by an amount equal to 100% of your Intellect.
Improved Ghost WolfRow 2 · 2 ranks
Reduces the cast time of your Ghost Wolf spell by 3.0 sec, and Ghost Wolf may be used indoors.
Improved Lightning ShieldRow 2 · 3 ranks
Increases the damage done by your Lightning Shield orbs by 15%.
Elemental WeaponsRow 3 · 3 ranks
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Shamanistic FocusRow 3 · 1 ranks
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
AnticipationRow 3 · 3 ranks
Increases your chance to dodge by an additional 6%.
ToughnessRow 4 · 5 ranks
Increases your Stamina by 10%.
FlurryRow 4 · 5 ranks
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
StormstrikeRow 4 · 1 ranks
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Spirit WeaponsRow 5 · 1 ranks
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Mental QuicknessRow 5 · 2 ranks
Increases your spell damage and healing by up to 30% of your Intellect.
Improved StormstrikeRow 5 · 2 ranks
When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
Maelstrom WeaponRow 6 · 5 ranks
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Rage of the FarseerRow 7 · 1 ranks
Increases your attack speed by 30% for 25 sec.

Restoration

Improved Healing WaveRow 1 · 5 ranks
Reduces the casting time of your Healing Wave spell by 0.5 sec.
Tidal FocusRow 1 · 5 ranks
Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
MindfulnessRow 2 · 3 ranks
Allows 50% of your Mana regeneration to continue while casting.
Natural GraceRow 2 · 3 ranks
Reduces the threat generated by your spells by 15%.
Totemic FocusRow 2 · 5 ranks
Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
Improved ReincarnationRow 2 · 2 ranks
Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
Ancestral HealingRow 3 · 3 ranks
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Healing FocusRow 3 · 3 ranks
Gives your healing spells a 70% chance to not lose casting time when you take damage.
Water ShieldRow 3 · 1 ranks
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Tidal MasteryRow 4 · 5 ranks
Increases the critical effect chance of your healing spells by 5%.
Restorative TotemsRow 4 · 5 ranks
Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
Mana Tide TotemRow 4 · 1 ranks
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Healing WayRow 5 · 3 ranks
Increases the amount healed by your Healing Wave spell by 25%.
Nature's SwiftnessRow 5 · 1 ranks
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
PurificationRow 6 · 5 ranks
Increases the effectiveness of your healing spells by 10%.
RiptideRow 7 · 1 ranks
Heals a friendly target for 550 to 599, an additional 600 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.