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Forever Tool

Warrior spec guide

Protection Warrior

Everything for Protection Warrior on one page: role, talent order by level, Protection abilities and recommended gear for each level range. Talent and gear picks are calculated from the tooltip values in official game data plus the assumptions Forever Tool states below.
Gear focus
Tank
Talent calculation
Protection (one-hand and shield)
Level 60 build
2/15/34
Estimated DPS
+28.6%

Protection Warrior at a glance

Summarized from Blizzard's class deep-dive articles. They were published during the beta, so live numbers and talents may differ.

Warrior as the developers describe it

Warriors stay on the front line as durable, hard-hitting fighters. Rage is more reliable, some utility moves into the baseline kit, and each specialization has a sharper role.[1]

Warriors deal melee damage and mitigate damage, and no other melee class matches their sustained damage against multiple melee targets. On the other hand, they lack tools to recover easily after taking too much damage.

Protection talents in Forever

  • Vanguard (16-point gold medal): Charge is usable in Defensive Stance.
  • Master of Defense (new row 3 talent): with a shield equipped, dodging or parrying has a chance to give you 5 Rage.
  • New talents: Bastion (more damage while you have a shield equipped) and Focused Rage (lower Rage cost on offensive abilities).
  • Improved Shield Block and Improved Taunt are now baseline, and One-Handed Weapon Specialization has been removed.

This is a tanking spec. The talent picks are calculated from estimated DPS with a shield plus the defensive talents a tank needs (judgment weights). Damage taken reduction isn't calculated separately.

Protection talent build

One point per level from level 10, 51 points at level 60. The Protection tree is filled to 31 points first, and the remaining points go where they raise estimated DPS the most in the other trees.

The level 60 build uses the same method as the calculator's "Recommended build" (estimated DPS from tooltip values + judgment weights for talents the math can't capture, such as rage, energy and mana talents), with the extra rule "Protection tree to 31 points first". The order picks, one point at a time, the talent that raises the score the most on the way to that build. Estimated DPS is a rough "compared with no talents" figure and leaves out the damage of newly learned abilities. Talent point rules (starting at level 10) follow classic, since nothing has been announced officially.

Builds by level

LevelPointsTree splitEst. DPSCalculator
Level 2011 points0/0/11+11.3%Open
Level 3021 points0/0/21+11.3%Open
Level 4031 points0/0/31+22.4%Open
Level 5041 points2/7/32+27.5%Open
Level 6051 points2/15/34+28.6%Open

Talent order by level

Consecutive levels spent on the same talent are grouped on one line.

  1. Levels 10–14Shield Specialization1→5/5
  2. Levels 15–17Improved Revenge1→3/3
  3. Levels 18–19Anticipation1→2/5
  4. Level 20Last Stand1/1
  5. Levels 21–23Defiance1→3/3
  6. Levels 24–25Master of Defense1→2/2
  7. Levels 26–28Anticipation3→5/5
  8. Level 29Improved Sunder Armor1/3
  9. Levels 30–32Focused Rage1→3/3
  10. Levels 33–34Improved Shield Wall1→2/2
  11. Levels 35–39Bastion1→5/5
  12. Level 40Improved Sunder Armor2/3
  13. Levels 41–45CrueltyFury1→5/5
  14. Level 46Improved Sunder Armor3/3
  15. Levels 47–48Improved Heroic StrikeArms1→2/3
  16. Levels 49–53Unbridled WrathFury1→5/5
  17. Levels 54–58EnrageFury1→5/5
  18. Level 59Concussion Blow1/1
  19. Level 60Shield Slam1/1

Key talents of the level 60 build

Talents with a large share of estimated DPS, plus talents that grant abilities or handle resources. Descriptions are the tooltip at the rank taken.

  • Cruelty5/5 · Fury

    Est. DPS +4.2%

    Improves your chance to get a critical strike with melee attacks by 5%.

  • Enrage5/5 · Fury

    Est. DPS +3.0%

    Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.

  • Shield Specialization5/5 · Protection

    Resource / utility

    Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.

  • Anticipation5/5 · Protection

    Resource / utility

    Increases your Defense Skill by 20.

  • Improved Revenge3/3 · Protection

    Est. DPS +9.0%

    Increases damage dealt by your Revenge ability by 60%.

  • Last Stand1/1 · Protection

    Ability

    When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

  • Defiance3/3 · Protection

    Resource / utility

    Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.

  • Concussion Blow1/1 · Protection

    Ability

    Stuns the target for 5 sec.

  • Focused Rage3/3 · Protection

    Resource / utility

    Reduces the Rage cost of your offensive abilities by 3.

  • Bastion5/5 · Protection

    Est. DPS +10.0%

    Increases all damage you deal by 10% while a shield is equipped.

  • Shield Slam1/1 · Protection

    Ability

    Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

Protection abilities

Protection abilities in the order you first learn them. The numbers are the levels at which each rank is learned; the description is rank 1 without gear or stats.

Protection Warrior gear by level

The 3 highest-scoring items for each slot in every level range. Only items whose required level falls inside the range are compared.

How were these picked?
  • The score is the sum of the item's tooltip lines from official game data (Strength, Stamina, Spell Power, damage per second and so on) multiplied by the weights below. There is no official formula, so the weights are Forever Tool's rough estimates (assumptions). Compare scores only within the same slot.
  • Equip, use and chance-on-hit effects, set bonuses and resistances are not scored. Items without fixed stats (only armor in the tooltip) are left out.
  • Only Uncommon and Rare items, plus craftable Epic items, of item level 65 or lower are included (no raid loot). Items that require a profession to use and crafts that need raid materials are left out.
  • Items without a required level count as item level minus 5. Only armor types a Warrior wears are included, with mail and plate counted from level 40 (classic rules, since nothing has been announced).
  • Sources list only crafting (professions) and quest rewards. Dungeon drops are being collected from player reports; check the item page.

Protection weights (assumed)

StatScore per point
Main hand / two-hand damage per second3
Defense1.2
Stamina1
Dodge1
Parry0.9
Block0.6
Agility0.6
Strength0.5
Hit0.4
Expertise0.4
Block Value0.3
Attack Power0.2
Critical Strike0.2
Armor0.05
Bonus Armor0.05

Hands

  1. Guard's GlovesScore 16.9

    Req. 15 · Stamina +5 · Defense +3 · Strength +5

    Crafted: Blacksmithing

  2. Req. 15 · Stamina +5 · Strength +5 · Agility +3

    Crafted: Blacksmithing

  3. Req. 15 · Stamina +5 · Defense +3

    Crafted: Blacksmithing

Feet

  1. Guard's BootsScore 18.9

    Req. 17 · Stamina +5 · Defense +4 · Strength +5

    Crafted: Blacksmithing

  2. Veteran's BootsScore 16.5

    Req. 17 · Stamina +5 · Strength +5 · Agility +4

    Crafted: Blacksmithing

  3. Req. 17 · Stamina +5 · Defense +4

    Crafted: Blacksmithing

Hands

  1. Req. 35 · Stamina +10 · Defense +7 · Strength +9

    Crafted: Blacksmithing

  2. Req. 40 · Strength +16 · Stamina +7

    Crafted: Blacksmithing

  3. Req. 40 · Stamina +11 · Attack Power +12

    Reputation required

Waist

  1. Sentinel's BeltScore 28.0

    Req. 30 · Stamina +10 · Defense +7 · Strength +6

    Crafted: Blacksmithing

  2. Req. 40 · Strength +15 · Stamina +6

    Reputation required

    Same stats: Defiler's Plate Girdle

  3. Warder's BeltScore 25.0

    Req. 30 · Stamina +10 · Defense +7

    Crafted: Blacksmithing

Feet

  1. Req. 40 · Stamina +13 · Defense +9 · Strength +7

    Crafted: Blacksmithing

  2. Warder's BootsScore 40.3

    Req. 40 · Stamina +13 · Defense +9

    Crafted: Blacksmithing

  3. Officer's BootsScore 36.2

    Req. 40 · Stamina +9 · Strength +13 · Agility +7

    Crafted: Blacksmithing

Ranged

  1. Req. 38 · Damage per second 22.7 · Stamina +6 · Agility +3

    Same stats: Outrunner's Bow

  2. Req. 40 · Damage per second 23.7 · Agility +7 · Stamina +3

  3. Req. 28 · Damage per second 16.7 · Stamina +5 · Agility +2

    Same stats: Outrunner's Bow

Shoulder

  1. Req. 42 · Stamina +13 · Defense +10 · Strength +8

    Crafted: Blacksmithing

  2. Req. 42 · Stamina +13 · Defense +10

    Crafted: Blacksmithing

  3. Req. 42 · Stamina +10 · Strength +13 · Agility +8

    Crafted: Blacksmithing

Hands

  1. Req. 50 · Stamina +16 · Defense +11 · Strength +9

    Crafted: Blacksmithing

  2. Warder's GlovesScore 47.3

    Req. 50 · Stamina +16 · Defense +11

    Crafted: Blacksmithing

  3. Req. 50 · Stamina +11 · Strength +16 · Agility +9

    Crafted: Blacksmithing

Waist

  1. Req. 50 · Stamina +14 · Defense +10 · Strength +13

    Crafted: Blacksmithing

  2. Req. 50 · Stamina +13 · Strength +14 · Agility +10

    Crafted: Blacksmithing

  3. Req. 50 · Stamina +14 · Defense +10

    Crafted: Blacksmithing

Feet

  1. Req. 47 · Stamina +13 · Defense +9 · Strength +12

    Crafted: Blacksmithing

  2. Req. 47 · Stamina +12 · Strength +13 · Agility +9

    Crafted: Blacksmithing

  3. Req. 47 · Stamina +13 · Defense +9

    Crafted: Blacksmithing

Finger

  1. Req. 48 · Stamina +14 · Attack Power +15

    Reputation required

    Same stats: Insurgent's Band

  2. Req. 48 · Stamina +6 · Agility +9 · Strength +10

    Same stats: Protector's Band

  3. Darkmoon RingScore 14.0

    Req. 50 · Stamina +14

Main hand

  1. Thorium CestusScore 121.7

    Req. 50 · Damage per second 36.5 · Stamina +9 · Attack Power +16

    Crafted: Blacksmithing

  2. Scout's BladeScore 116.6

    Req. 48 · Damage per second 35 · Agility +11 · Stamina +5

    Same stats: Sentinel's Blade

  3. Req. 48 · Damage per second 35.2 · Strength +11 · Stamina +5

    Same stats: Protector's Sword

Back

  1. Shifting CloakScore 32.6

    Req. 57 · Dodge +12 · Agility +17 · Stamina +8

    Crafted: Leatherworking

  2. Sergeant's CapeScore 22.8

    Req. 58 · Stamina +17 · Bonus Armor 70

    Same stats: Sergeant's Cloak

  3. Req. 55 · Stamina +16 · Bonus Armor 67

    Same stats: Premier Sergeant's Cape

Hands

  1. Req. 60 · Defense +12 · Stamina +14 · Strength +21

    Crafted: Blacksmithing

  2. Req. 57 · Stamina +18 · Parry +15 · Critical Strike +14

    Crafted: Blacksmithing

  3. Req. 55 · Stamina +19 · Agility +10 · Strength +10

    Same stats: Premier Plate Gauntlets

Legs

  1. Req. 60 · Stamina +27 · Strength +24 · Agility +18

    Crafted: Blacksmithing

  2. Req. 58 · Stamina +21 · Strength +20 · Defense +8

    Crafted: Blacksmithing

  3. Req. 60 · Stamina +22 · Hit +20 · Bonus Armor 130

    Crafted: Blacksmithing

Main hand

  1. GreenhammerScore 163.0

    Req. 60 · Damage per second 47.4 · Stamina +12 · Agility +8 · Hit +10

    Crafted: Blacksmithing

  2. Ironwood BladeScore 161.9

    Req. 60 · Damage per second 47.3 · Stamina +12 · Strength +8 · Hit +10

    Crafted: Blacksmithing

  3. PersuaderScore 143.9

    Req. 58 · Damage per second 45.7 · Hit +10 · Critical Strike +14

    Crafted: Blacksmithing

More

Other Warrior specs

Other class guides

Sources

  1. [1]World of Warcraft: Forever Class Deep Dives — Priest and WarriorBlizzard Entertainment · Sep 30, 2026 · checked Nov 5, 2026
  2. [2]World of Warcraft: Forever Class Deep Dives — Hunter and DruidBlizzard Entertainment · Sep 30, 2026 · checked Nov 5, 2026
  3. [3]World of Warcraft: Forever Class Deep Dives — Mage and ShamanBlizzard Entertainment · Oct 7, 2026 · checked Nov 5, 2026
  4. [4]World of Warcraft: Forever Class Deep Dives — Rogue and WarlockBlizzard Entertainment · Oct 7, 2026 · checked Nov 5, 2026
  5. [5]World of Warcraft: Forever Class Deep Dives — PaladinBlizzard Entertainment · Oct 15, 2026 · checked Nov 5, 2026