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Forever Tool

Warrior spec guide

Arms Warrior

Everything for Arms Warrior on one page: role, talent order by level, Arms abilities and recommended gear for each level range. Talent and gear picks are calculated from the tooltip values in official game data plus the assumptions Forever Tool states below.
Gear focus
Strength melee DPS
Talent calculation
Arms (two-handed)
Level 60 build
34/17/0
Estimated DPS
+33.9%

Arms Warrior at a glance

Summarized from Blizzard's class deep-dive articles. They were published during the beta, so live numbers and talents may differ.

Warrior as the developers describe it

Warriors stay on the front line as durable, hard-hitting fighters. Rage is more reliable, some utility moves into the baseline kit, and each specialization has a sharper role.[1]

Warriors deal melee damage and mitigate damage, and no other melee class matches their sustained damage against multiple melee targets. On the other hand, they lack tools to recover easily after taking too much damage.

Arms talents in Forever

  • Spearing Strike (16-point gold medal): an instant attack for 15 Rage that dismounts the target. Damage is doubled against mounted targets, Dragons and Giants.
  • Weaponmaster (new row 5 talent): combines the axe, mace, sword and polearm specializations into one talent. The bonus depends on the weapon you have equipped.
  • Improved Slam moves from Fury to Arms. It speeds up Slam, and Slam no longer delays or interrupts your melee auto attack.
  • Improved Tactical Mastery: each point keeps 3 more Rage when you change stances, up to 25.

Arms talent build

One point per level from level 10, 51 points at level 60. The Arms tree is filled to 31 points first, and the remaining points go where they raise estimated DPS the most in the other trees.

The level 60 build uses the same method as the calculator's "Recommended build" (estimated DPS from tooltip values + judgment weights for talents the math can't capture, such as rage, energy and mana talents), with the extra rule "Arms tree to 31 points first". The order picks, one point at a time, the talent that raises the score the most on the way to that build. Estimated DPS is a rough "compared with no talents" figure and leaves out the damage of newly learned abilities. Talent point rules (starting at level 10) follow classic, since nothing has been announced officially.

Builds by level

LevelPointsTree splitEst. DPSCalculator
Level 2011 points11/0/0+8.0%Open
Level 3021 points21/0/0+22.1%Open
Level 4031 points31/0/0+25.2%Open
Level 5041 points31/10/0+30.0%Open
Level 6051 points34/17/0+33.9%Open

Talent order by level

Consecutive levels spent on the same talent are grouped on one line.

  1. Levels 10–12Improved Rend1→3/3
  2. Levels 13–14Improved Heroic Strike1→2/3
  3. Levels 15–16Improved Overpower1→2/2
  4. Levels 17–19Improved Tactical Mastery1→3/3
  5. Level 20Anger Management1/1
  6. Levels 21–23Deep Wounds1→3/3
  7. Level 24Improved Heroic Strike3/3
  8. Levels 25–27Two-Handed Weapon Specialization1→3/3
  9. Levels 28–29Impale1→2/2
  10. Level 30Sweeping Strikes1/1
  11. Levels 31–34Weaponmaster1→4/5
  12. Levels 35–36Improved Slam1→2/2
  13. Level 37Weaponmaster5/5
  14. Levels 38–39Improved Charge1→2/2
  15. Level 40Mortal Strike1/1
  16. Levels 41–45CrueltyFury1→5/5
  17. Levels 46–50Unbridled WrathFury1→5/5
  18. Levels 51–55EnrageFury1→5/5
  19. Levels 56–57Improved ExecuteFury1→2/2
  20. Levels 58–60Improved Hamstring1→3/3

Key talents of the level 60 build

Talents with a large share of estimated DPS, plus talents that grant abilities or handle resources. Descriptions are the tooltip at the rank taken.

  • Improved Rend3/3 · Arms

    Est. DPS +1.8%

    Increases the Bleed damage done by your Rend ability by 35%.

  • Improved Tactical Mastery3/3 · Arms

    Resource / utility

    Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.

  • Improved Overpower2/2 · Arms

    Est. DPS +4.4%

    Increases the critical strike chance of your Overpower ability by 50%.

  • Anger Management1/1 · Arms

    Resource / utility

    Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

  • Deep Wounds3/3 · Arms

    Est. DPS +4.3%

    Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.

  • Two-Handed Weapon Specialization3/3 · Arms

    Est. DPS +6.0%

    Increases the damage you deal with two-handed melee weapons by 6%.

  • Impale2/2 · Arms

    Est. DPS +3.0%

    Increases the critical strike damage bonus of your abilities by 20%.

  • Sweeping Strikes1/1 · Arms

    Ability

    Your next 5 melee attacks strike an additional nearby opponent.

  • Weaponmaster5/5 · Arms

    Est. DPS +3.8%

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.

  • Mortal Strike1/1 · Arms

    Ability

    A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

  • Cruelty5/5 · Fury

    Est. DPS +3.8%

    Improves your chance to get a critical strike with melee attacks by 5%.

  • Unbridled Wrath5/5 · Fury

    Resource / utility

    Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.

  • Enrage5/5 · Fury

    Est. DPS +3.0%

    Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.

Arms abilities

Arms abilities in the order you first learn them. The numbers are the levels at which each rank is learned; the description is rank 1 without gear or stats.

Arms Warrior gear by level

The 3 highest-scoring items for each slot in every level range. Only items whose required level falls inside the range are compared.

How were these picked?
  • The score is the sum of the item's tooltip lines from official game data (Strength, Stamina, Spell Power, damage per second and so on) multiplied by the weights below. There is no official formula, so the weights are Forever Tool's rough estimates (assumptions). Compare scores only within the same slot.
  • Equip, use and chance-on-hit effects, set bonuses and resistances are not scored. Items without fixed stats (only armor in the tooltip) are left out.
  • Only Uncommon and Rare items, plus craftable Epic items, of item level 65 or lower are included (no raid loot). Items that require a profession to use and crafts that need raid materials are left out.
  • Items without a required level count as item level minus 5. Only armor types a Warrior wears are included, with mail and plate counted from level 40 (classic rules, since nothing has been announced).
  • Sources list only crafting (professions) and quest rewards. Dungeon drops are being collected from player reports; check the item page.

Arms weights (assumed)

StatScore per point
Main hand / two-hand damage per second8
Strength1
Hit0.9
Critical Strike0.7
Agility0.6
Expertise0.6
Attack Power0.5
Haste0.5
Stamina0.3
Bonus Armor0.02
Armor0.01

Feet

  1. Veteran's BootsScore 10.2

    Req. 17 · Strength +5 · Agility +4 · Stamina +5

    Crafted: Blacksmithing

  2. Guard's BootsScore 7.8

    Req. 17 · Strength +5 · Stamina +5

    Crafted: Blacksmithing

  3. Req. 17 · Strength +4 · Stamina +5

    Crafted: Blacksmithing

Hands

  1. Req. 40 · Strength +16 · Stamina +7

    Crafted: Blacksmithing

  2. Req. 35 · Strength +10 · Agility +7 · Stamina +9

    Crafted: Blacksmithing

  3. Req. 40 · Critical Strike +14 · Agility +6 · Stamina +7

    Crafted: Leatherworking

Waist

  1. Req. 40 · Strength +15 · Stamina +6

    Reputation required

    Same stats: Defiler's Plate Girdle

  2. Req. 40 · Critical Strike +14 · Attack Power +8 · Stamina +6

    Reputation required

    Same stats: Defiler's Chain Girdle

  3. Officer's BeltScore 17.0

    Req. 30 · Strength +10 · Agility +6 · Stamina +7

    Crafted: Blacksmithing

Waist

  1. Item level 55 · Strength +17 · Agility +8 · Stamina +9

  2. Req. 50 · Strength +14 · Agility +10 · Stamina +13

    Crafted: Blacksmithing

  3. Req. 48 · Strength +10 · Critical Strike +14 · Stamina +8

    Reputation required

    Same stats: Defiler's Plate Girdle

Feet

  1. Req. 47 · Strength +13 · Agility +9 · Stamina +12

    Crafted: Blacksmithing

  2. Req. 48 · Strength +11 · Agility +10 · Stamina +10

    Reputation required

    Same stats: Defiler's Plate Greaves

  3. Req. 48 · Strength +11 · Agility +10 · Stamina +7

    Reputation required

    Same stats: Defiler's Lamellar Greaves

Two-hand

  1. Req. 50 · Damage per second 47.4 · Strength +21

    Crafted: Blacksmithing

  2. Bleakwood HewScore 384.5

    Req. 49 · Damage per second 46.5 · Strength +11 · Stamina +5

    Crafted: Blacksmithing

  3. Req. 50 · Damage per second 47.4

    Crafted: Blacksmithing

Head

  1. Lionheart HelmScore 61.3

    Req. 56 · Critical Strike +28 · Strength +18 · Hit +20

    Crafted: Blacksmithing

  2. Stalwart HelmScore 35.7

    Req. 56 · Hit +20 · Strength +12

    Crafted: Blacksmithing

  3. Req. 55 · Strength +16 · Stamina +25 · Critical Strike +7

    Same stats: Premier Plate Helm

Chest

  1. Req. 58 · Critical Strike +14 · Strength +9 · Stamina +25 · Agility +6

    Same stats: Legionnaire's Plate Armor

  2. Req. 55 · Strength +11 · Critical Strike +14 · Stamina +25

    Same stats: Premier Plate Chestguard

  3. Req. 60 · Critical Strike +28 · Agility +9 · Stamina +13

    Crafted: Blacksmithing

Waist

  1. Req. 58 · Strength +17 · Critical Strike +14 · Stamina +10

    Reputation required

    Same stats: Defiler's Plate Girdle

  2. Req. 58 · Attack Power +34 · Critical Strike +14 · Stamina +10

    Reputation required

    Same stats: Defiler's Chain Girdle

  3. Req. 58 · Strength +15 · Critical Strike +14 · Stamina +6

    Reputation required

    Same stats: Defiler's Lamellar Girdle

Legs

  1. Req. 55 · Strength +30 · Hit +20 · Critical Strike +14

    Crafted: Blacksmithing

  2. Req. 60 · Strength +24 · Agility +18 · Stamina +27

    Crafted: Blacksmithing

  3. Req. 58 · Critical Strike +28 · Strength +7 · Stamina +13

    Same stats: Legionnaire's Plate Legguards

Feet

  1. Req. 58 · Strength +14 · Agility +12 · Stamina +12

    Reputation required

    Same stats: Defiler's Plate Greaves

  2. Req. 58 · Strength +14 · Agility +12 · Stamina +8

    Reputation required

    Same stats: Defiler's Lamellar Greaves

  3. Req. 53 · Attack Power +38 · Agility +8

    Crafted: Leatherworking

More

Other Warrior specs

Other class guides

Sources

  1. [1]World of Warcraft: Forever Class Deep Dives — Priest and WarriorBlizzard Entertainment · Sep 30, 2026 · checked Nov 5, 2026
  2. [2]World of Warcraft: Forever Class Deep Dives — Hunter and DruidBlizzard Entertainment · Sep 30, 2026 · checked Nov 5, 2026
  3. [3]World of Warcraft: Forever Class Deep Dives — Mage and ShamanBlizzard Entertainment · Oct 7, 2026 · checked Nov 5, 2026
  4. [4]World of Warcraft: Forever Class Deep Dives — Rogue and WarlockBlizzard Entertainment · Oct 7, 2026 · checked Nov 5, 2026
  5. [5]World of Warcraft: Forever Class Deep Dives — PaladinBlizzard Entertainment · Oct 15, 2026 · checked Nov 5, 2026