Skip to content
Forever Tool

Druid spec guide

Restoration Druid

Everything for Restoration Druid on one page: role, talent order by level, Restoration abilities and recommended gear for each level range. Talent and gear picks are calculated from the tooltip values in official game data plus the assumptions Forever Tool states below.
Gear focus
Healer
Talent calculation
Restoration (offensive spells)
Level 60 build
20/0/31
Estimated DPS
+50.1%

Restoration Druid at a glance

Summarized from Blizzard's class deep-dive articles. They were published during the beta, so live numbers and talents may differ.

Druid as the developers describe it

Druids stay rooted in versatility and their connection to nature. Shapeshifting feels more fluid and useful across the game, and Balance, Feral Combat and Restoration each get stronger.[1]

With the right gear and talents, Druids can fill any role, but they can't snare, Silence or Interrupt, and their crowd control is weaker. They rely on others for the complete toolkit.

Restoration talents in Forever

  • Gift of the Earthmother (11-point gold medal): reduces the global cooldown of Rejuvenation, Swiftmend and Wild Growth by 0.5 seconds.
  • Swiftmend moves up to the 16-point gold medal and no longer consumes the target's Rejuvenation or Regrowth.
  • Wild Growth (31-point gold medal): puts a heal over time lasting 7 seconds on every member of the target player's party, including pets.
  • With 5 points in Furor, you regenerate Energy outside Cat Form, but that Energy is lost when you shift into Bear Form.

This is a healing spec. The talent picks don't weigh healing; they are calculated from estimated DPS while leveling with attack spells, so talents you need for healing may be missing. If you heal in groups or raids, add healing talents yourself in the calculator. The gear picks use healing weights.

Restoration talent build

One point per level from level 10, 51 points at level 60. The Restoration tree is filled to 31 points first, and the remaining points go where they raise estimated DPS the most in the other trees.

The level 60 build uses the same method as the calculator's "Recommended build" (estimated DPS from tooltip values + judgment weights for talents the math can't capture, such as rage, energy and mana talents), with the extra rule "Restoration tree to 31 points first". The order picks, one point at a time, the talent that raises the score the most on the way to that build. Estimated DPS is a rough "compared with no talents" figure and leaves out the damage of newly learned abilities. Talent point rules (starting at level 10) follow classic, since nothing has been announced officially.

Builds by level

LevelPointsTree splitEst. DPSCalculator
Level 2011 points0/0/11+10.0%Open
Level 3021 points0/0/21+10.5%Open
Level 4031 points0/0/31+10.5%Open
Level 5041 points10/0/31+39.3%Open
Level 6051 points20/0/31+50.1%Open

Talent order by level

Consecutive levels spent on the same talent are grouped on one line.

  1. Levels 10–14Nature's Focus1→5/5
  2. Levels 15–19Naturalist1→5/5
  3. Levels 20–22Reflection1→3/3
  4. Levels 23–27Heart of the Wild1→5/5
  5. Levels 28–29Subtlety1→2/3
  6. Level 30Nature's Swiftness1/1
  7. Levels 31–32Gift of Nature1→2/5
  8. Levels 33–34Tranquil Spirit1→2/5
  9. Levels 35–36Improved Rejuvenation1→2/3
  10. Levels 37–38Living Spirit1→2/3
  11. Levels 39–40Improved Tranquility1→2/2
  12. Levels 41–45Improved WrathBalance1→5/5
  13. Levels 46–47Nature's ReachBalance1→2/2
  14. Levels 48–49Improved MoonfireBalance1→2/2
  15. Levels 50–52MoonglowBalance1→3/3
  16. Levels 53–54Nature's MajestyBalance1→2/2
  17. Level 55GenesisBalance1/5
  18. Levels 56–60VengeanceBalance1→5/5

Key talents of the level 60 build

Talents with a large share of estimated DPS, plus talents that grant abilities or handle resources. Descriptions are the tooltip at the rank taken.

  • Improved Wrath5/5 · Balance

    Est. DPS +16.2%

    Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.

  • Moonglow3/3 · Balance

    Resource / utility

    Reduces the Mana cost of your damaging spells by 25%.

  • Improved Moonfire2/2 · Balance

    Est. DPS +3.3%

    Increases the damage and critical strike chance of your Moonfire spell by 10%.

  • Nature's Majesty2/2 · Balance

    Est. DPS +3.0%

    Increases your critical strike chance with spells and melee attacks by 4%.

  • Nature's Reach2/2 · Balance

    Est. DPS +4.8%

    Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.

  • Vengeance5/5 · Balance

    Est. DPS +5.7%

    Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.

  • Heart of the Wild5/5 · Restoration

    Est. DPS +0.5%

    Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

  • Naturalist5/5 · Restoration

    Est. DPS +10.0%

    Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.

  • Reflection3/3 · Restoration

    Resource / utility

    Allows 50% of your Mana regeneration to continue while casting.

  • Nature's Swiftness1/1 · Restoration

    Ability

    When activated, your next Nature spell becomes an instant cast spell.

Restoration abilities

Restoration abilities in the order you first learn them. The numbers are the levels at which each rank is learned; the description is rank 1 without gear or stats.

Restoration Druid gear by level

The 3 highest-scoring items for each slot in every level range. Only items whose required level falls inside the range are compared.

How were these picked?
  • The score is the sum of the item's tooltip lines from official game data (Strength, Stamina, Spell Power, damage per second and so on) multiplied by the weights below. There is no official formula, so the weights are Forever Tool's rough estimates (assumptions). Compare scores only within the same slot.
  • Equip, use and chance-on-hit effects, set bonuses and resistances are not scored. Items without fixed stats (only armor in the tooltip) are left out.
  • Only Uncommon and Rare items, plus craftable Epic items, of item level 65 or lower are included (no raid loot). Items that require a profession to use and crafts that need raid materials are left out.
  • Items without a required level count as item level minus 5. Only armor types a Druid wears are included, with mail and plate counted from level 40 (classic rules, since nothing has been announced).
  • Sources list only crafting (professions) and quest rewards. Dungeon drops are being collected from player reports; check the item page.

Restoration weights (assumed)

StatScore per point
Spell Healing1
Spell Power1
Mana Regeneration per 5 sec1
Intellect0.6
Spirit0.4
Critical Strike0.4
Haste0.4
Stamina0.2

Waist

  1. Req. 12 · Spell Healing +8 · Intellect +4 · Stamina +3

    Crafted: Leatherworking

  2. Req. 12 · Spell Power +4 · Intellect +4 · Stamina +3

    Crafted: Leatherworking

  3. Req. 20 · Spell Power +4 · Stamina +4

    Crafted: Leatherworking

Legs

  1. Req. 20 · Spell Healing +20 · Intellect +6 · Spirit +4 · Stamina +4

    Crafted: Leatherworking

  2. Req. 20 · Spell Power +10 · Intellect +6 · Spirit +4 · Stamina +4

    Crafted: Leatherworking

  3. Req. 20 · Spell Power +7 · Intellect +4 · Stamina +4

    Crafted: Leatherworking

Chest

  1. Req. 22 · Spell Healing +18 · Intellect +6 · Spirit +6 · Stamina +5

    Crafted: Leatherworking

  2. Big Voodoo RobeScore 17.4

    Req. 38 · Spell Power +9 · Intellect +14

    Crafted: Leatherworking

  3. Req. 22 · Spell Power +10 · Intellect +6 · Spirit +5 · Stamina +6

    Crafted: Leatherworking

Waist

  1. Req. 30 · Spell Healing +19 · Intellect +6 · Spirit +6 · Stamina +4

    Crafted: Leatherworking

  2. Req. 30 · Spell Power +10 · Intellect +6 · Spirit +4 · Stamina +6

    Crafted: Leatherworking

  3. Req. 30 · Spell Power +7 · Intellect +4 · Stamina +6

    Crafted: Leatherworking

Legs

  1. Req. 25 · Spell Healing +21 · Intellect +7 · Spirit +7 · Stamina +6

    Crafted: Leatherworking

  2. Req. 25 · Spell Power +8 · Intellect +6 · Stamina +7

    Crafted: Leatherworking

  3. Guardian PantsScore 12.8

    Req. 27 · Spell Power +8 · Intellect +8

    Crafted: Leatherworking

Feet

  1. Req. 40 · Spell Healing +24 · Intellect +7 · Spirit +7 · Stamina +5

    Crafted: Leatherworking

  2. Req. 40 · Spell Power +13 · Intellect +7 · Spirit +5 · Stamina +7

    Crafted: Leatherworking

  3. Req. 22 · Spell Power +6 · Stamina +4

    Crafted: Leatherworking

Shoulder

  1. Req. 49 · Spell Healing +31 · Spirit +13 · Stamina +8

    Crafted: Leatherworking

  2. Req. 42 · Spell Healing +24 · Intellect +9 · Spirit +7 · Stamina +6

    Crafted: Leatherworking

  3. Req. 49 · Spell Power +15 · Intellect +20 · Spirit +8

    Crafted: Leatherworking

Feet

  1. Req. 47 · Spell Healing +28 · Intellect +11 · Stamina +9

    Crafted: Leatherworking

  2. Req. 47 · Spell Power +15 · Intellect +11 · Stamina +9

    Crafted: Leatherworking

  3. Req. 48 · Spell Power +8 · Spirit +8 · Intellect +5

    Crafted: Leatherworking

Two-hand

  1. Req. 50 · Damage per second 47.4 · Spell Power +23

    Crafted: Blacksmithing

  2. Req. 48 · Damage per second 45.9 · Mana Regeneration per 5 sec +7 · Intellect +11 · Stamina +18

    Same stats: Lorekeeper's Staff

  3. Radiant StaffScore 15.2

    Req. 45 · Damage per second 32.3 · Intellect +19 · Stamina +19

    Crafted: Enchanting

Head

  1. Living CrownScore 89.4

    Req. 56 · Spell Healing +73 · Intellect +18 · Spirit +14

    Crafted: Leatherworking

  2. Req. 55 · Spell Healing +24 · Intellect +9 · Stamina +26 · Spirit +6

    Same stats: Premier Dreamhide Headguard

  3. Req. 53 · Spell Power +14 · Intellect +12 · Spirit +15

    Crafted: Leatherworking

Back

  1. Req. 57 · Spell Healing +42 · Intellect +10 · Stamina +8

    Crafted: Leatherworking

  2. Req. 60 · Spell Healing +31 · Mana Regeneration per 5 sec +4 · Stamina +8

  3. Req. 58 · Spell Healing +26 · Spirit +8 · Stamina +11

    Same stats: Caretaker's Cape

Chest

  1. Req. 55 · Spell Healing +33 · Intellect +9 · Stamina +26 · Spirit +7

    Same stats: Premier Dreamhide Tunic

  2. Req. 53 · Spell Power +21 · Spirit +28 · Intellect +12

    Crafted: Leatherworking

  3. Req. 55 · Spell Healing +26 · Spirit +25 · Stamina +10

    Crafted: Leatherworking

Waist

  1. Req. 60 · Spell Healing +30 · Spirit +18 · Stamina +21

    Crafted: Leatherworking

  2. Req. 57 · Spell Power +15 · Intellect +23 · Stamina +9

    Crafted: Leatherworking

  3. Req. 55 · Spell Healing +11 · Intellect +10 · Stamina +19 · Spirit +8

    Same stats: Premier Dreamhide Girdle

Legs

  1. Elderwild PantsScore 55.0

    Req. 60 · Spell Healing +40 · Spirit +24 · Stamina +27

    Crafted: Leatherworking

  2. Req. 56 · Spell Power +38 · Intellect +18 · Critical Strike +14

    Crafted: Leatherworking

  3. Living LeggingsScore 37.6

    Req. 52 · Spell Healing +26 · Spirit +25 · Stamina +8

    Crafted: Leatherworking

Two-hand

  1. Crackling StaffScore 40.0

    Req. 60 · Damage per second 41.3 · Spell Power +25 · Intellect +25

  2. Req. 58 · Damage per second 54 · Mana Regeneration per 5 sec +8 · Intellect +13 · Stamina +21

    Same stats: Lorekeeper's Staff

  3. Wisepaw TotemScore 17.6

    Req. 53 · Damage per second 36.9 · Intellect +23 · Stamina +19

More

Other Druid specs

Other class guides

Sources

  1. [1]World of Warcraft: Forever Class Deep Dives — Hunter and DruidBlizzard Entertainment · Sep 30, 2026 · checked Nov 5, 2026
  2. [2]World of Warcraft: Forever Class Deep Dives — Priest and WarriorBlizzard Entertainment · Sep 30, 2026 · checked Nov 5, 2026
  3. [3]World of Warcraft: Forever Class Deep Dives — Mage and ShamanBlizzard Entertainment · Oct 7, 2026 · checked Nov 5, 2026
  4. [4]World of Warcraft: Forever Class Deep Dives — Rogue and WarlockBlizzard Entertainment · Oct 7, 2026 · checked Nov 5, 2026
  5. [5]World of Warcraft: Forever Class Deep Dives — PaladinBlizzard Entertainment · Oct 15, 2026 · checked Nov 5, 2026